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Category: Mobile Marketing and Advertising

Open Source & Paid Alternatives to Firebase Dynamic Links

Posted on December 10, 2024January 30, 2026 by James O'Claire

Dynamic deep links hosted by Google Firebase are on their way out, so it’s time to look for the alternatives. I’ll cover the few open source projects I’ve seen as well as the top paid options. Open Source & Free Really, all this work just to provide a link to your app? Yeah, it’s really…

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AppGoblin New Features, Mobile Stats and Breakdowns

Posted on November 18, 2024 by James O'Claire

Theme & Svelte updates First off, new theme courtesy of the upcoming v3 for skeleton.dev, a great UI library for Svelte. The new Skeleton v3 is pretty awesome and was quite easy to update along with moving from Svelte 4 to 5. Svelte 5 was a bit trickier with all the new runes, but overall…

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WIP: Sharing the Monetization channels for mobile apps

Posted on October 18, 2024April 15, 2025 by James O'Claire

Edit 2025: See the full list of the top monetization and ad networks on appgoblin.info/companies/ad-networks For a week or two I’ve been working on updating the appgoblin.info top ad networks and MMPs. Currently both are still up, which should change but I’ll give an overview of the process of changing and what might be next…

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What does DIRECT mean for App-Ads.txt?

Posted on October 15, 2024January 30, 2026 by James O'Claire

Recently I started working on a project on appgoblin to estimate the number of client apps for all mobile advertising and data collection companies. In doing this there are currently two sources of data: decompiled SDKs of which I have only done ~20k apps and app-ads.txt which I have scraped closer to ~200k apps’ app-ads.txt…

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How to figure out which 3rd Parties might be integrated with an iOS App?

Posted on March 31, 2024October 6, 2024 by James O'Claire

In the past couple months I built out scraping for Android apps which downloads, decompiles, scrapes the `AndroidManifest.xml` then analyzes the Android app for known 3rd party ad networks or trackers. I enjoyed this a lot, but the other half of the equation, iOS remained elusive. I was surprised how much more difficult this turned…

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See which MMPs and Networks Apps and Games are Using

Posted on March 25, 2024March 5, 2025 by James O'Claire

Edit 2025: I’ve significantly overhauled AppGoblin to track hundreds of mobile app ad networks, trackers and other mobile app services which track your mobile app data. I recently added a free feature to AppGoblin to see which advertising/monetization ad networks and MMP partners apps are using. You can break down the results by category and…

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appgoblin.info

AppGoblin: Free App Stats & Info

Posted on November 7, 2023April 18, 2025 by James O'Claire

Update: 2025 AppGoblin just keeps growing! Now covering >4m apps, thousands of advertising companies, 50k apps scanned for SDKs, and free ASO marketing tools for app marketers. The past few weeks I spent building a front-end for an app store crawler that I made. The end goal is just to provide an open front-end for…

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Keeping Mobile Gamers Engaged with App Widgets

Posted on October 2, 2023October 6, 2024 by James O'Claire

I love using widgets. I probably have too many of them on my phone’s home screen. News apps, weather apps, stocks, stats. I love being able to glance through them without opening the corresponding apps. This led me to realize though that I have seen very few widgets for mobile games. As I started working…

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Is Someone Else Using Your Game’s Monetization IDs?

Posted on October 31, 2022October 6, 2024 by James O'Claire

Looking around app-ads.txt files one of the first things I was excited to check was whether DIRECT publisher IDs show up on other unrelated apps. To do this I ignored any apps that shared the same developer contact URL or Developer IDs. This doesn’t catch 100% of the legitimate publishers I checked, as the examples…

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What A Mobile Ad Monopoly Looks Like

Posted on October 12, 2022October 6, 2024 by James O'Claire

Google’s market share in in-app advertising is unmistakably dominant. The data above was scraped from 100k+ Google Play Store & Apple App Store apps (with a slight emphasis on games) who use advertising for monetization. This public data is made possible by adoption of IAB’s app-ads.txt standard which allows buyers and sellers to cross verify…

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  • How many app SDKs did Publicis add with LiveRamp acquisition?
  • AppGoblin App Ecosystem Report 2026 Q1
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